![]() This map fills the full 5x5 grid, so it's actually a little bigger in scale than the real GTA:SA map, but I wanted it to be as detailed as possible and making it 1:1 (which would have just fit in the 3x3 grid) wouldn't have cut it. Oil around Sherman Dam / Bone County, NE Las Venturas Ore around Mount Chiliad & Hunter Quarry Fertile land north of Los Santos, and in Whetstone area 2 air connections covering the location of all 3 major airports Ship connections (1 in San Fierro Bay & 1 in Los Santos Docks) Valid /fpslimit values are 20-100.- Highway network connecting all three islands Added command /fpslimit to adjust the frame rate limiter. Imported some of the 0.2.5 vehicle surfing code. Crashes caused by DestroyVehicle script are fixed. It now works in interiors and will disable with the scoreboard. Alternate siren for police vehicles is now synced. Fixed texture lag/streaming popups when many models were loaded. Fixed some vehicle audio problems (silent cars/planes/boats/helis). Fixed time/fog/lighting flickering when the passing of time is disabled. Fixed problem with clipboard text not copying externally. This fixes a security vulnerability mentioned earlier. Updates to the SA-MP 0.2.2 server are not required at this time.įrom security updates, the 0.2.2 R3 client also fixes some crashes/bugsįrom previous versions. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers. This is an optional update, although highly recommended. To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion. Added OnPlayerUpdate, a callback fired for every player network update. OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid. Added seconds to server logs and also shows raw incoming UDP connections. Removed compression from the aiming vectors to improve accuracy. Security updates to the client binaries. Various security updates to the netcode and connection logic. Fixed insecure handling of private messages. ![]() This update includes fixes from 0.2.2 R3 client/server as well as the following: SA-MP 0.2.2 clients cannot connect to 0.2X servers. The SA-MP 0.2.2 server list will be discontinued. ![]() ![]() It is recommended that all SA-MP players and server owners update. ![]() A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). ![]()
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December 2022
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